This tutorial was written and all screenshots done in PSP9. You should be able to achieve similar results in earlier versions. Some of the effects you may need to search for in your dropdown lists. The tubes I've included in the supplies are courtesy of my friends Steph Staker, http://www.stakerfamily.com (cowgirl tube) and Lyle Bradshaw (cowboy tube). Please do not offer any of these materials for download anywhere, do not change file names, do not send the webpage through emails, and only offer a text link to my tutorial URL. I do not wish my tutorials to be translated, thank you. You may save an offline copy of this tutorial for your own use. Thank you for your courtesy...God bless, Diana
Supplies (same as for Sundance Non-Animated Version):
Fantastic Machines (FM) Tile Tools
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NOTE: When saving your work for this project, you can save as either .pspimage or .psp, even though many tuts require saving as Animation Shop compatible (.psp). We will not be "opening" the image in AS, we'll be using a Copy & Paste technique, which will bypass the compatibility issue.
1) File/New Image: 300 x 400, Transparent. Make sure your Layer Palette is open.
Click on your Floodfill Tool, and fill Raster 1 with the gradient.
2) Add a New Raster Layer (Raster 2). Click on your Gradient in Materials Palette and change only the Repeats to 1; then floodfill with the gradient.
3) Add a third New Raster Layer (Raster 3). Click on your Gradient in Materials Palette, changing only the Repeats to 0; then floodfill with the gradient.
4) Open one of the .jpg images from the zip file (I used sundown3.jpg in my example).
5) Open the getting ready_brad_RUK.psp (cowboy image) and Edit/Copy.
6) Effects/3D Effects/Drop Shadow: Vertical: 0; Horizontal: -15; Opacity: 25; Blur: 15; Color: #000000.
7) Layers/New Raster Layer (Raster 6).
8) Effects/Texture Effects/Weave:
Do not Deselect (leave Selected).
9) Apply FM Tile Tools Blend Emboss at defaults (I applied twice).
10) Effects/3D Effects/Chisel: Size 2; Solid Color checked, #000000.
11) Layers/New Raster Layer (Raster 7).
12) Effects/Texture Effects/Fine Leather: Custom 1 (in PSP9; settings below if you do not have this preset):
Do Not Deselect (leave Selected).
13) Effects/3D Effects/Inner Bevel (I saved my preset as wk-sundance; here's the settings):
Selections/Select None.
14) Ready to add our text now. If you're using another font, you may need to change the Size as well as the Tracking values. Also, if you're using an earlier version of PSP and don't have the Vertical alignment to use, just create your text and use Image/Rotate; Rotate 90 degrees right, being sure All Layers is unchecked.
Use middle node boxes on your vector text image to make your text fit inside the frame area; move text over to right, per sample.
15) Effects/3D Effects/Inner Bevel. Use Angled but change only the color to your dark color (I'm using #754F43). If you don't have that preset, here are the settings:
Edit/Repeat Inner Bevel.
16) Layers/New Raster Layer (will be Raster 9) to add your signature/watermark (optional).
17) We're now ready for animating our project, but first a quick rundown of the order your layers are in from the top of the Layer Palette down:
18) File/Jasc Software Products/Launch Animation Shop and after it loads in a new window, go back into PSP.
19) Click on top raster layer (or any layer OTHER than the bottom 3 Gradient layers - these will be the ones that are changed in each of the 3 frames we'll create).
Edit/Copy Merged (this will copy and merge together all the layers without a red X)
20) Go back into PSP. This time we will remove the red X from Raster 2 only, leaving red X on Raster 1.
21) Go back into PSP. This time we will remove the red X from Raster 1.
22) Still in Animation Shop, click on Edit/Select All to select all 3 of our frames.
23) File/Save As and window to give your project a name pops up (by default it will be called Animation1, but you can write over that highlighted name); then click on Save. The next window that pops up is called Animation Quality Versus Output Size. I like to have the slider bar on Better Image Quality, then click Next. Click Next on the following 2 windows (Optimization Progress and Optimization Preview). The last window gives you Optimization Results so you can see your finished animation's file size:
Below is another with changes to positions of Gradient's Center & Focal Points, slightly different framing, using stroke & fill for text; and using Steph's cowgirl tube and a different .jpg for the background (at 50% opacity).
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I hope you have enjoyed this tutorial and perhaps learned a little something from it. If you would like to send me an email with your results, I would be delighted to see them. My email addy can be found on the Tutorial Menu pages and Home page....God bless, Diana
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Created 09/23/05 |